The Engine Behind the Experience.

SimBus isn't just a game; it's a fully simulated micro-economy. From raw material extraction to complex contract law, everything runs in real-time.

The Value Chain Loop

Students aren't just assigned roles; they manage entire business functions. No single team can succeed alone—they must trade to survive.

1. Source & Extract

Raw Material Sites (Mines, Farms, Forestry) extract over 140+ unique resources.

Key Decision
"Do we sell raw ore for quick cash, or hold for a higher price?"

2. Design & Build

Factories purchase materials to manufacture goods. They define recipes and tech levels.

Key Decision
"Should we upgrade our tech level to make premium goods?"

3. Sell to Market

Distributors buy finished goods and sell to the consumer market via Bidding or Pitching.

Key Decision
"Do we fulfill safe pre-set orders or risk it all on a product launch?"

Deeper Than Just “Buying Low & Selling High”

SimBus introduces complex variables that force students to think critically about ethics, law, and sustainability.

Sustainability System (CO2)

Every production action consumes Carbon Quotas. Teams must balance profit against their environmental impact limit.

Binding Contracts

Teams can draft custom contracts for loans, joint ventures, or profit splits. If breached, the instructor acts as Arbitrator.

Flexible Sales Strategy

Sell bulk to other student teams (B2B) or pitch original products to the market (B2C). Students choose their path and tailor marketing accordingly.

Tech Tree Progression

Companies aren't static. Reinvest profits to upgrade factories (Level 1-4), unlocking superior efficiency and exclusive products.